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Item details - Thrasher Fleet Issue
Thrasher Fleet Issue
The Republic Fleet's requirements for an upgraded Thrasher focused on the doctrinal strengths of the Minmatar: speed and unleashing a hailstorm of projectile fire upon any foe in range. To that end, the designers of the Thrasher Fleet Issue paid great attention to the engine systems and reducing the downsides of using high-performance microwarpdrive propulsion modules. The improvements to weapons systems significantly increased projectile rate of fire and the range of effective firing solutions. Increased firepower at range came at the cost of reduced tracking systems and dedicated defensive module support, but additional base shield and armor were crammed into the design by the canny Minmatar designers.

Armor
Armor Hitpoints 1125 HP
Armor EM Damage Resistance 60 %
Armor Explosive Damage Resistance 10 %
Armor Kinetic Damage Resistance 25 %
Armor Thermal Damage Resistance 35 %
Shield
Shield Capacity 1200 HP
Shield recharge time 625000 s
Shield EM Damage Resistance 0 %
Shield Explosive Damage Resistance 50 %
Shield Kinetic Damage Resistance 40 %
Shield Thermal Damage Resistance 20 %
Astronautic
Cargo capacity 400 m3
Mass 1,600,000 kg
Volume 43000 m3
Baseprice 0 ISK
Fitting
High Slots 7
Medium Slots 3
Low Slots 3
Rig Slots 3
Calibration 400 points
Drone Bandwidth 0 Mbit/sec
Launcher Hardpoints 1 hardpoints
Turret Hardpoints 6 hardpoints
Powergrid Output 62 MW
CPU Output 177 tf
Combat
Maximum Targeting Range 30000 m
Scan Resolution 550 mm
Maximum Locked Targets 6
RADAR Sensor Strength 0 points
Ladar Sensor Strength 10 points
Magnetometric Sensor Strength 0 points
Gravimetric Sensor Strength 0 points
Signature Radius 56 m
Misc
Tech Level 1 Level
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