Banner
About
The Killboard

This is the EVE Development Network Killboard running version 4.4.3.0 (July 2019 1.0), created for EVE Online corporations and alliances. Based on the EVE-Killboard created by rig0r, it is now developed and maintained by the EVE-Dev group.

All EVE graphics and data used are property of CCP.

eve-dev logo

Current developers:
Mini Mooo, Salvoxia, Fuegor
Previous developers:
Beansman, Captain Thunk, FriedRoadKill, Hon Kovell, Idun, Ralle030583, exi, mastergamer
Contributors:
Coni, EDG, JaredC01, Karbowiak, Mitchman, Snitch Ashor, bunjiboys, liquidism

This killboard currently contains: 6474 killmails, 16298 pilots, 21818 corporations and 1497 alliances.

Theme: EDKATX (Alliance Tournament X)

EDKATX by Vecati

EDK ATX by Vecati
Based on Alliance Tournament X website (CCP) by Vecati. Maintained by Salvoxia.
Download here.

Do not remove or edit either the footer or copyright.
Mods used:
AJCron
Run scheduled jobs on servers with no cron access.
Core distribution mod.
Combined Fleet Battle Overview
Fleet battle overview and strongly enhanced related kills page (balance of power, battle overview, battle timeline, loss toplists, loot overview, JS tabs)
battles_mod combined with fleet_battles;
original code by Quebnaric Deile;
updated and enhanced for EDK4 by Salvoxia
Corp Pilot Stats
based on allicorpstats_page except shows stats on corp members.
Signature Generator
Generates signature images showing most kill information by a pilot.
Core distribution mod.
Kills & Real kills
'Kills' - The count of all kills by an entity.
'Real kills' - This is the count of recorded kills minus any pod, shuttle and noobship kills.
The 'Real kills' value is used throughout all award and statistic pages.

Kill points
Administrator option.

If enabled, every kill is assigned a point value. Based on the shiptype destroyed, and the number and types of ships involved in the kill, the number of points indicates the difficulty of the kill. As a result, a gank will get a lot less points awarded than a kill in a small engagement.

Efficiency
Efficiency is calculated as the ratio of damage done in ISK of ship and modules versus the damage received in ISK. This comes down to damagedone / (damagedone + damagereceived ) * 100.


EDKATX theme by Vecati