Rupture
The Rupture is slow for a Minmatar ship, but it more than makes up for it in power. The Rupture has superior firepower and is used by the Minmatar Republic both to defend space stations and other stationary objects and as part of massive attack formations.
Minmatar Cruiser bonuses (per skill level): 5 % bonus to Medium Projectile Turret rate of fire 5 % bonus to Medium Projectile Turret damage |
Astronautic
Cargo capacity | 450 m3 | |
Mass | 12,200,000 kg | |
Volume | 96000 m3 | |
Baseprice | 0 ISK |
All kills
Ship type | Victim | Final blow | Location | ||
Thorax
Cruiser |
Syndicate, Y9G-KS (0.0)
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Capsule
Capsule |
Syndicate, 97X-CH (0.0)
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Astarte
Command Ship |
Syndicate, 97X-CH (0.0)
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Zealot
Heavy Assault Cruiser |
Syndicate, 6E-578 (0.0)
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Vagabond
Heavy Assault Cruiser |
Syndicate, A-3ES3 (0.0)
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Gallente Shuttle
Shuttle |
Syndicate, 6-CZ49 (0.0)
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Capsule
Capsule |
Syndicate, 6-CZ49 (0.0)
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Armageddon
Battleship |
Syndicate, M2-CF1 (0.0)
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Rook
Recon Ship |
Syndicate, M2-CF1 (0.0)
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Capsule
Capsule |
Syndicate, F67E-Q (0.0)
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Capsule
Capsule |
Syndicate, Poitot (0.0)
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Capsule
Capsule |
Syndicate, FD-MLJ (0.0)
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Anathema
Covert Ops |
Syndicate, FD-MLJ (0.0)
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Capsule
Capsule |
Syndicate, FD-MLJ (0.0)
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Capsule
Capsule |
Syndicate, MHC-R3 (0.0)
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Tayra
Industrial |
Syndicate, MHC-R3 (0.0)
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Drake
Battlecruiser |
Syndicate, M2-CF1 (0.0)
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