Standup Cyclops I
Type: Structure-based Heavy Fighter Role: Heavy Attack Description: The Cyclops is purpose designed for anti-capital and anti-structure combat. This Standup variant of the Cyclops is more powerful than the carrier-based variants but does not benefit from capsuleer skills and may only be launched from Upwell structures. Blaster Cannon: This weapon-system does large amounts of damage, but its tracking systems limit its effectiveness against fast moving targets. Microwarpdrive: Giving a significant speed boost at the cost of higher signature radius. The Microwarpdrive has a long cool-down cycle between uses. Torpedo Salvo: A salvo of super heavy unguided torpedoes. These weapons do significant damage against capital class starships and structures. They are unsuited to firing against sub-capital class starships. |
Astronautic
Cargo capacity | 0 m3 | |
Mass | 2,000 kg | |
Volume | 3600 m3 | |
Baseprice | 0 ISK |
Attributes
Structure Hitpoints | 100 HP | |
Maximum Velocity | 988 m/sec | |
Inertia Modifier | 500 x | |
Maximum Targeting Range | 45000 m | |
Maximum Locked Targets | 6 | |
RADAR Sensor Strength | 0 points | |
Ladar Sensor Strength | 0 points | |
Magnetometric Sensor Strength | 11 points | |
Gravimetric Sensor Strength | 0 points | |
Shield Capacity | 5840 HP | |
Shield EM Damage Resistance | 1 % | |
Shield Explosive Damage Resistance | 1 % | |
Shield Kinetic Damage Resistance | 1 % | |
Shield Thermal Damage Resistance | 1 % | |
Tech Level | 1 Level | |
Shield recharge time | 1000000 s | |
shieldUniformity | 1 | |
structureUniformity | 1 | |
Signature Radius | 110 m | |
Scan Resolution | 500 mm | |
Warp Speed Multiplier | 1.5 x | |
Meta Level | 0 Level | |
metaGroupID | 0 | |
Remote Logistics Impedance | 0 % | |
Explosion Radius | 5000 m | |
Explosion Velocity | 50 m/sec | |
fighterAbilityMissilesDamageReductionFactor | 5.5 | |
fighterAbilityMissilesDamageReductionSensitivity | 5.5 | |
Damage Multiplier | 1 x | |
EM Damage (Per Fighter) | 0 HP | |
Thermal Damage (Per Fighter) | 9656 HP | |
Kinetic Damage (Per Fighter) | 0 HP | |
Explosive Damage (Per Fighter) | 0 HP | |
Remote Electronic Assistance Impedance | 0 % | |
Optimal Range | 12500 m | |
Maximum Velocity Bonus | 0 % | |
Maximum Velocity Bonus | 500 % | |
Signature Radius Bonus | 500 % | |
Jump Range | 0 m | |
Duration | 0 s | |
Signature Radius Bonus | 0 % | |
Duration | 20000 s | |
Duration | 0 s | |
fighterAbilityMissilesResistanceID | ||
Rate of fire | 40000 s | |
fighterAbilityAntiFighterMissileResistance | 1 % | |
Squadron Size | 6 | |
Orbit Range | 4500 m | |
Damage Multiplier | 1 x | |
EM Damage (Per Fighter) | 0 HP | |
Thermal Damage (Per Fighter) | 1208 HP | |
Kinetic Damage (Per Fighter) | 0 HP | |
Explosive Damage (Per Fighter) | 0 HP | |
fighterAbilityAttackMissileReductionFactor | 5.5 | |
fighterAbilityAttackMissileReductionSensitivity | 5.5 | |
Rate of fire | 5000 s | |
Explosion Radius | 3000 m | |
Explosion Velocity | 40 m/sec | |
Optimal range | 5000 m | |
Accuracy Falloff | 5000 m | |
fighterSquadronRole | 4 | |
fighterAbilityLaunchBombType | #System | |
EM Damage (Per Fighter) | 0 HP | |
Thermal Damage (Per Fighter) | 0 HP | |
Kinetic Damage (Per Fighter) | 0 HP | |
Explosive Damage (Per Fighter) | 0 HP | |
fighterAbilityKamikazeSignatureRadius | 0 m | |
fighterAbilityKamikazeRange | 0 m | |
structureItemVisualFlag | 1 | |
Duration | 0 s | |
Refueling Duration | 10000 s | |
fighterAbilityKamikazeResistanceID | ||
fighterSquadronIsStandupHeavy | 1 |