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Item details - Enforcer
Enforcer
Famously one of the most flexible and compact rapid-attack ships in the New Eden cluster, the Enforcer-class cruiser is iconic due to its repeated appearances in anticrime and recruitment media issued by CONCORD.

With a core design based on a combination of the Moa and Vexor cruiser subframes, CONCORD's Directive Enforcement Department became concerned early in the Drifter Crisis that the ship could no longer meet its needs. The Enforcer joined other ship classes in the DED inventory as part of CONCORD Aerospace's "Force Majeure Program" to develop enhanced variants.

While CONCORD Aerospace successfully upgraded the Enforcer and other DED vessels with hyper-advanced technology, the program became a severe drain on CONCORD's resources. Consequently, the Inner Circle authorized a limited release of the Enforcer, stripped of CONCORD's advanced rapid-deployment and electronic warfare suites, to the capsuleer market via authorized dealers.

Recon Ships bonuses (per skill level):
5 % bonus to Warp Scrambler and Warp Disruptor optimal range
10 % bonus to Stasis Webifier optimal range
10 % bonus to warp speed and acceleration

Gallente Cruiser bonuses (per skill level):
5 % bonus to Medium Hybrid Turret damage
7.5 % bonus to Medium Hybrid Turret tracking speed

Minmatar Cruiser bonuses (per skill level):
5 % bonus to Medium Projectile Turret rate of fire
10 % bonus to Medium Projectile Turret falloff

Caldari Cruiser bonuses (per skill level):
5 % bonus to Rapid Light Missile, Heavy Missile and Heavy Assault Missile Launcher rate of fire
10 % bonus to Heavy Missile and Heavy Assault Missile flight time

Amarr Cruiser bonuses (per skill level):
5 % bonus to Medium Energy Turret damage
10 % bonus to Medium Energy Turret optimal range

Role Bonus:
Can fit Covert Ops Cloaking Device and Covert Cynosural Field Generator
Cloak reactivation delay reduced to 5 seconds
Armor Repairer and Shield Booster effectiveness increased by a percentage equal to 10x pilot security status, with a floor of 0% and ceiling of 50%
10 % bonus to security status gains from destruction of non-capsuleer pirates while flying this ship
50 % reduction in Cynosural Field Generator duration
80 % reduction in Cynosural Field Generator liquid ozone consumption
100 % reduction in Cloaking Devices CPU requirement

Astronautic
Cargo capacity 300 m3
Mass 12,500,000 kg
Volume 100000 m3
Baseprice 200,000,000 ISK
All kills
Ship type Victim Final blow Location
Standup Templar I
Fighter
Confederations of the Void
Solitude, Boystin (0.5)
C:
Standup Scarab I
Fighter
Confederations of the Void
Solitude, Boystin (0.5)
C:
Standup Einherji I
Fighter
Confederations of the Void
Solitude, Boystin (0.5)
C:
Standup Firbolg I
Fighter
Confederations of the Void
Solitude, Boystin (0.5)
C:
Standup Scarab I
Fighter
Confederations of the Void
Solitude, Boystin (0.5)
C:
Standup Firbolg I
Fighter
Confederations of the Void
Solitude, Boystin (0.5)
C:
Standup Firbolg I
Fighter
Confederations of the Void
Solitude, Boystin (0.5)
C:
Standup Templar I
Fighter
Confederations of the Void
Solitude, Boystin (0.5)
C:
Standup Scarab I
Fighter
Confederations of the Void
Solitude, Boystin (0.5)
C:
Standup Templar I
Fighter
Confederations of the Void
Solitude, Boystin (0.5)
C:
Standup Templar I
Fighter
Confederations of the Void
Solitude, Boystin (0.5)
C:
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