Mobile Depot
Once launched into space a mobile depot takes one minute to activate, during which time it is extremely vulnerable to attack. If a fully activated mobile depot with high shields comes under attack, it will enter a 48 hour reinforcement period once damaged below 25% shield hitpoints. During this reinforcement period the depot does not provide refitting services and cannot receive new cargo, however existing cargo can be removed and the depot can still be scooped into a ship by its owner. May not be deployed within 6km of another Mobile Depot, 50km of Stargates, Stations or Upwell Structures, 40km of a Starbase, or within 75km of a Moon Mining Beacon. Automatically decays if abandoned for thirty days. |
Astronautic
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Cargo capacity | 3000 m3 |
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Mass | 10,000 kg |
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Volume | 50 m3 |
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Baseprice | 0 ISK |
Attributes
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Structure Hitpoints | 7500 HP |
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RADAR Sensor Strength | 50 points |
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Ladar Sensor Strength | 50 points |
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Magnetometric Sensor Strength | 50 points |
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Gravimetric Sensor Strength | 50 points |
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Shield Capacity | 5000 HP |
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Armor Hitpoints | 5000 HP |
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Tech Level | 1 Level |
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Shield recharge time | 86400000 s |
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shieldUniformity | 0.75 |
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armorUniformity | 0.75 |
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structureUniformity | 1 |
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Signature Radius | 500 m |
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Meta Level | 1 Level |