Hurricane Fleet Issue
In YC 115, after much heated discussion, CONCORD issued a decree stating the Hurricane-Class Battlecruiser was far too effective to stay under its current technological label, and demanded the Minmatar Republic to either cease production or sort it as a more technologically advanced craft. The Tribal Council grudgingly complied by releasing a simplified version of the Hurricane, then quickly exploited a loophole in the legislation and began using the original overpowered hull as part of its active fleet force. And that is how, after a new paint coat and renaming fees that the Hurricane Fleet Issue came to be.
Minmatar Battlecruiser bonuses (per skill level): 10 % bonus to Medium Projectile Turret damage 10 % bonus to Medium Projectile Turret tracking speed Role Bonus: Can use one Command Burst module 25 % bonus to Medium Projectile Turret optimal range and falloff 50 % bonus to Command Burst area of effect range |
Astronautic
Cargo capacity | 425 m3 | |
Mass | 12,800,000 kg | |
Volume | 216000 m3 | |
Baseprice | 36,500,000 ISK |
All losses
Ship type | Victim | Final blow | Location | ||
Hurricane Fleet Issue
Battlecruiser |
Etherium Reach, LXQ2-T (0.0)
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Hurricane Fleet Issue
Battlecruiser |
Black Rise, Kedama (0.3)
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Hurricane Fleet Issue
Battlecruiser |
Syndicate, I0AB-R (0.0)
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Hurricane Fleet Issue
Battlecruiser |
Domain, Thebeka (0.9)
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Hurricane Fleet Issue
Battlecruiser |
Geminate, 54-MF6 (0.0)
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Hurricane Fleet Issue
Battlecruiser |
B-R00006, J225805 (0.0)
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Hurricane Fleet Issue
Battlecruiser |
Solitude, Oruse (0.2)
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Hurricane Fleet Issue
Battlecruiser |
Syndicate, X-M2LR (0.0)
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Hurricane Fleet Issue
Battlecruiser |
Solitude, Yveve (0.4)
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