Sentinel
Electronic attack ships are mobile, resilient electronic warfare platforms. Although well suited to a variety of situations, they really come into their own in skirmish and fleet encounters, particularly against larger ships. For anyone wanting to decentralize their fleet's electronic countermeasure capabilities and make them immeasurably harder to counter, few things will serve better than a squadron or two of these little vessels. Developer: Viziam Viziam ships are quite possibly the most durable ships money can buy. Their armor is second to none and that, combined with superior shields, makes them hard nuts to crack. Of course this does mean they are rather slow and possess somewhat more limited weapons and electronics options. Amarr Frigate bonuses (per skill level): 20 % bonus to Energy Nosferatu and Energy Neutralizer drain amount 7.5 % bonus to Weapon Disruptor effectiveness Electronic Attack Ships bonuses (per skill level): 80 % bonus to Energy Nosferatu and Energy Neutralizer optimal range 40 % bonus to Energy Nosferatu and Energy Neutralizer falloff range 5 % reduction in ship capacitor recharge time |
Astronautic
Cargo capacity | 165 m3 | |
Mass | 1,223,200 kg | |
Volume | 28100 m3 | |
Baseprice | 2,401,510 ISK |
All losses
Ship type | Victim | Final blow | Location | ||
Sentinel
Electronic Attack Ship |
Curse, K-QWHE (0.0)
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