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Corporation details - NECROM0NGERS [NERC0]
Alliance: CONVERT OR DIE CEO:
Kills: 3 HQ:
Losses: 6 Members: 493
ISK destroyed: 2.53B Shares: 1000
ISK lost: 2.76B Tax Rate: 8%
Efficiency: 47.83% Website:
Once 3rd in dust 514 lifetime kills with 3 500 000
A message from: IMMORTAL WAR HERO "Whats is dead may never die....YOU KEEP WHAT YOU KILL!!"

WHAT IS NECROM0NGERS? CONVERT NOW!!!

The last DUST514 mega corp left active in NEW EDEN and only DUST corp to return to 2nd GEN EVE FPS with the new PROJECT NOVA (Hopefully not the last tho for real)

The Necromongers are a religious empire and one of four elder races, that zealously and violently follows and propagates its religion Necroism. An absolutely fanatic group that believes life is antagonistic to the natural state of the universe. They intend to convert or kill all who oppose them.


Beliefs

The Necromongers believe that each 'verse has its own god, that life is antagonistic to the natural order of the universe and must be purged from it to be reborn in the Underverse. The Underverse is their promised land, believing that unless a person dies "in due time" that they will not go to the Underverse.

They also believe heavily in a philosophy that says "you keep what you kill", believing that ending another's life entitles you to their property and position.

Conversion

The Necromongers do not reproduce, as to not propagate life further, thus the reason they refer to all non-necros as breeders. All living Necromongers are converts, when they undergo conversion they receive the "mark of the Necromonger": two painful spikes stabbed into the sides of their necks, they learn how one pain can lessen another. After this "purification" the nerves are numbed, and color drains from the converts eyes and skin. The new converts wear: burned, tattered, and decayed robes.

Military

The troops of the empire are particularly effective, they view death as honorable, and are unable to feel pain. The warriors do not believe in clean armor, believing that the more damage you show, the greater the warrior you are.

Armament & Equipment
While the soldiers of the Necromonger Empire do wield guns, it is considered more honorable to use melee weapons.
Armada
"It is said the comet always proceeds them." -Abu al-Walid

The Necromonger fleet moves from planet to planet, system to system, appearing as a comet before arrival. The Armada first began to take shape under the orders of Covu after his discovery of the Underverse. The Armada arose from Oltovm who Covu left behind as he and his Necromongers entered the Threshold. Oltovm the Builder then began to construct a bigger armada, but he never saw First Ascension when the New Armada arose from Asylum and chose Naphemil the Navigator to replace him. Naphemil had Necropolis unearthed and entombed in the Basilica, which travels with the armada on it's conquest through space.
10 Most recent kills
Ship type Victim Final blow Location
Zirnitra
Unknown
Pandemic Horde
The Citadel, Tunudan (0.4)
I: 1369 C: 0
Phoenix
Dreadnought
Convocation of Empyreans
The Citadel, Tunudan (0.4)
I: 762 C: 0
Omen
Cruiser
Intergalactic Space Hobos
Syndicate, 97X-CH (0.0)
I: 1 C: 0
Eris
Interdictor
Intergalactic Space Hobos
Syndicate, 97X-CH (0.0)
I: 1 C: 0
10 Most recent losses
Ship type Victim Final blow Location
Moros
Dreadnought
CONVERT OR DIE
Syndicate, A-ZLHX (0.0)
I: 11 C: 0
Capsule
Capsule
CONVERT OR DIE
Syndicate, 97X-CH (0.0)
I: 2 C: 0
Myrmidon
Battlecruiser
CONVERT OR DIE
Syndicate, 97X-CH (0.0)
I: 4 C: 0
Iteron Mark V
Industrial
CONVERT OR DIE
Syndicate, A-ZLHX (0.0)
I: 10 C: 0
Capsule
Capsule
CONVERT OR DIE
Syndicate, 97X-CH (0.0)
I: 1 C: 0
Hoarder
Industrial
CONVERT OR DIE
Syndicate, 97X-CH (0.0)
I: 1 C: 0

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